D.Marauder

 
Eons ago the Guardian and the Marauders were in a constant war, which almost bought about the total genocide of this two alien races. After hundreds of years of war, the Marauders were winning the war by almost conquering the galaxy, leaving the Guardians to a handful of colonies left. As the main Marauder's fleet together with Bastille, the center of command for the Marauders approaches, the Guardian race out of desperation used an untested Kal-Zul artifact thought to be a mass destruction weapon of some kind against the invaders. Upon activating the alien artifact the entire solar system was overwhelmed with an unknown sub-space energy burst. This resulted in the mutation of the Guardian race from an organic being to an energy-based entity. The entire fleet of the Marauders has been mutated to an unknown form and was teleported to a distant Dark Galaxy, by the artifact as well.
 
Special ability
Unknown

Requirements to play this Race
Special
 
Alien attributes
Difficulty Setting  Hard
Exploration  Hard
Enslave  Yes
Research  Yes
Missions  No
 
Race modifiers
Tax from population  - 50 %
Agriculture yield  - 99 %
Tax from Commercial  - 99 %
Industry efficiency 
(Industry efficiency) 
 - 99 %
Demand for goods  - 99 %
Infrastructure Maintenance  + 0 %
Mineral Generation  - 99 %