Collective

 
The Collective race is a half organic species, half robotic cyborg made aeons created by an ancient race for their military purposes during their war era. However, but after the ancient race's wars era was over, the Collective tired of peace turned against their masters and assimilated them. During this rebellion, the Collective resorted to assimilating ships and planets to increase their strength. As time goes by, they eventually have specially built ships for assimilating purposes.

After the war the Collective began building an empire in the solitude of the Gamma Quadrant. Soon the Collective race started sending scouting expeditions venturing to the Orion Star Systems, out of the Gamma Quadrant for new targets to assimilate.

The Collective then found the Aspha Miners race, which specializes, in mineral extraction and large defensive weapons platforms (starbases). The Aspha Miners did not bow to the demands of being assimilated by the Collective thus the Aspha-Collective war broke out. The war was stalemate lasting for a hundred years. Eventually the Collective grows tiresome of the non-conclusive war and decided to moves on. Both races suffered great amount of losses with most their fleets and colonies destroyed.

 
Special ability
Assimilate ships in battle (only if you win the battle)
Harder to get sabotaged
Starts with Titan System instead of Sol System
Population grows to 2x maximum population allowed
 
Empire death
Bankcrupcy - when unable to repay debt


Requirements to play this Race
Act 1 - Mission 10
 
Alien attributes
Difficulty Setting  Hard
Exploration  Hard
Enslave  No
Research  Yes
Missions  No
 
Race modifiers
Tax from population  - 70 %
Agriculture yield  + 100 %
Tax from Commercial  - 10 %
Industry efficiency 
(Industry efficiency) 
 - 80 %
Demand for goods  - 18 %
Infrastructure Maintenance  + 0 %
Mineral Generation  - 40 %