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CONCEPT
| The first lesson is to understand the concept
of time in this game.
Concept of turns & time Time only passes if you use a turn to do a task Note: task are buying ships, exploring, research, digging, attacking & almost everything. You wait. Each server has a different rate of turn generation. Depending on the server speed you are playing on, turns come within a certain time frame. Free Accounts Real Time server You get 1 turn per 7.8 seconds. You can hold up to 30 turns. approx 3.9 minutes to go from 0 to 30 Ultra server You get 1 turn per 2 minutes. You can hold up to 100 turns. approx 3 hours 19.8 mins to go from 0 to 100 Fast server You get 1 turn per 5 minutes. You can hold up to 150 turns. approx 12 hours to go from 0 to 150 Normal server You get 1 turn per 15 minutes. You can hold up to 180 turns. approx 45 hours to go from 0 to 180 Slow server You get 1 turn per 30 minutes You can hold up to 250 turns. approx 125 hours to go from 0 to 250
Paid Accounts Real Time server You get 1 turn per 6.63 seconds. You can hold up to 45 turns. approx 4.97 minutes to go from 0 to 45 Ultra server You get 1 turn per 1 Minute, 42 seconds. You can hold up to 150 turns. approx 4 hours 17.4 minutes to go from 0 to 150 Fast server You get 1 turn per 4 Minutes, 15 seconds. You can hold up to 225 turns. approx 15 hours 56.25 minutes to go from 0 to 225 Normal server You get 1 turn per 12 Minutes, 45 seconds. You can hold up to 270 turns. approx 56 hours 15 minutes to go from 0 to 270 Slow server You get 1 turn per 25 Minutes, 30 seconds. You can hold up to 375 turns. approx 159 hours 22.5 minutes to go from 0 to 375
Concept of massive multiplayer gameEvery one here is a human player (except Kalzul, which can not attack, but can from time to time be attacked) Expect a lot of human interaction. This game revolves around other players, their actions and personality. |